This paper has been written for the purpose of evaluating the main areas of project management in the digital age. Furthermore, evaluation has been done in terms of successful delivery of projects along with appropriate literature and examples from practices. Any project is, and we all need method for which we need to see, judge and act and then analyze, plan and control. Project management is a collection of varied recipes adapted to many situations. It is true that according to the trades and contexts, project objects that are defined often have nothing in common such as the construction of a plant, launching a new product, design software, choices political or social. However, theoretical models and methods of organization have been discovered that enable the use of common tools to manage these projects.
Discussion
Each year, companies have to face many challenges: adapting to legal national, European or international launch of new services or innovative products, integrating new technologies (ERP, BI tools) or update already established technologies to remain competitive. Each challenge is met in draft form which can be defined as a sequence of actions defined in time, to produce a specific outcome, product, service or new organization (Meredith & Mantel 2009, pp. 100).
The early projects that dealt with text technology did not surpass industry enough to matter. Both optical character reading and speech recognition are now commercial products based essentially on research that predates the digital project. Similarly, the widespread availability of online journals does not depend on new technology developed during digital projects. This has meant that in the typical university library, the impact of digital project research is minimal. Many companies have a digital tools for project management that consists almost entirely of materials bought from publishers. This is very convenient for the readers, who get a wide selection of journals available on their laptops or desktops. But the technology behind this kind of service existed in earlier projects and could have been provided if digital project had never existed.
By contrast, the projects based on multimedia are still in advance of the services available. We may have YouTube, but it relies entirely on text indexing. The kinds of services in Informedia, for example, are not yet present in the commercial world. Music processing is also something that has largely avoided the use of digital library technology. The success of iTunes and the iPod is not connected to any of the music or sound-searching software that was explored in digital projects. Of course, iTunes represents technology less than it does a better business plan. Music was already digital and had been since the introduction of the CD in the 1970s. The Sony Walkman and later Discman made walking around with music a widespread activity, and pirate downloaders had demonstrated the popular interest in downloadable digital music. Putting this into a commercially successful package (iTunes/iPod) was about business, design, and marketing.