Video Games And Copyright

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Video games and Copyright

Video games and Copyright

Executive Summary

The industry of computer gaming has always attracted many people and innovation in this industry has always been the most interesting factor for the players of different games that are attracted towards some high tech and high graphic games because of which they are most demanded by the gaming players. This paper discusses in detail the advantages one can get at any level of age by playing various games introduced by the gaming industry along with some of the disadvantages which also come along with all types of computer games.

Background

The invention of computer games proved to be the best source of entertainment initially for kids but later its range got bigger and people belonging to every age got interested in playing various types of games according to their interest. Computer games industry has become a multimillion industries because rapid technology developments help to produce games that attract millions of players. However, there have been debates about the benefits and costs of playing computer games for young people. On one hand, playing computer games is a wonderful entertainment which helps young people in the development of a wide range of skills and knowledge. On the other hand, computer games can have significant negative impact on the development of young people, especially contributing to health problems, aggressive actions, and anti-social behavior. This paper aims to discus he concept of video gaming and copyrights in a holistic context.

Summary of Understanding

The importance of the paper from business point of view is this that it will help business that are engaged in the gaming industry to understand the importance of cost that is required in making a game while comparing it with the benefits which they will get. They should also consider any un-ethical act that could become a huge obstacle in reaching their target market such as having copy rights for specific games and not crossing any racial or religious boundaries that could create problems for the company in future.

Recommendation

It is recommended for the game manufacturers to keep in mind many important aspects while making any sort of game such as that this game should not affect the health of the game players in any way. The game should be of learning purpose for any specific field and would it increase the level of knowledge of the players. The company should have proper rights for making the game as for its distribution. The gaming company should keeping all ethical considerations in front of them while making the game.

Benefits

Computer games can be a wonderful entertainment for young people, because of their cool and colourful graphics, fantastic music, exciting stories, and challenging tasks (Flew & Humphreys, 2005). The computer, graphical and media technology used to develop computer games have power to create a fantastic gaming world that enhances young people's imagination. Computer games that can be played and shared can be a family activity especially for family and friends who are in geographically dispersed ...
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