Response To Agent Based Environments

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Response to Agent Based Environments

Response to Agent Based Environments

Teachable Agent and the Protégé Effect: Increasing the Effort towards Learning

Response

There is potential link between the computer and that of social behavior of a person. However, vast literature is available on this particular domain in terms of the connection between these two phases. As a matter of fact, according to a study conducted by Turing (1850) it has been found out that whenever human beings interacts with the computer, there lingers a perception in the mind of the person that the computer is also a human being or possess the similar qualities. Over the period of time, there are number of studies that aimed to challenge this particular notion, for example, one of the study concluded that considering computer as human being or even comparing it with the natural qualities of human is a sort of absurd things (Chase et. al., 2009).

The social dynamics of human being are promptly sketched by the computers. In fact, people know that they are engaging with the computer, despite this, they behave in a socially acceptable way or according to the local societal norms where they reside. The interactive quality of computers comes with two forms, such as the agents and the avatars. However, attribute related to Avatar is managed by the human for instance the characteristics in a normal videogame. On the other hand, the characteristic related to agent is controlled at the dint of computers. For instance, during the play of the game, a person control his/her own character within the video game, i.e. avatar, on the other hand, there is another character which plays against the human being and that is controlled by computer and is known as agent.

The implicate of agents along with that of avatar have many of the advantages for the educational sector or domain. There are numerous situations that can be drawn from the mechanism as well as the functioning of the agents. One of the examples of this particular property is that the agents can compel one to think in a particular way, and that could be based on an ideal or role model. According to a study conduce by Ryokai et al. (2003), there was the inclusion of an agent with the name of Sam, the purpose of this particular role model was to interact with children in a comprehensive manner and was utilized to tell stories. In addition to that, there is another agent related to the domain of pedagogical that is used to provide guidance to learners. Motivation is also one of the main outcomes of the use of agents, according to a study conducted by Lester et al. (1997), where an agent, Herman the Bug, was tested on the pedagogical grounds pertaining to its implications and efficacy. These particular agents helped the students to design a plant, however; in order to test its importance, those students were tested in terms of their behavior with no such advice from the agent, at that point ...
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