Paint And Coreldraw

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PAINT and CORELDRAW

Compare the Use of Paint with CorelDraw

Compare the Use of Paint with CorelDraw

CorelDraw

CorelDRAW offers many practical applications and features to its users. This software program is designed to assist with vector graphic editing, and it was created by the Corel Company in 1989. Today, the new version of CorelDRAW, known as X5, is a popular choice for many buyers, as it can be used in many ways (Bain, 2004).

You can use Corel Draw and Illustrator to draw and make outdoor signs, setup files for industrial drawing applications that use machinery, example laser cutting and many more features.  Drawing logos: When drawing a logo, you should create 'base artwork' using vector lines and curves, this means drawing your logo in simple forms before you apply any colors. TIPS: Use CorelDraw to weld your images together, Use the weld - trim - intersect tools. Combining two or more objects creates a single object with common fill and outline attributes. You can combine rectangles, ellipses, polygons, stars, spirals, graphs, or text. CorelDraw converts these objects to a single curve object. If you need to modify the attributes of an object that is combined, you can break the combined object apart. You can extract a sub path from a combined object to create two separate objects. You can also weld two or more objects to create a single object (Bouton, 2011).

Working with Curve Objects

CorelDraw lets you shape objects by manipulating their nodes and segments. An object's nodes are the tiny squares that display along the object's outline. The line between two nodes is called a segment. Moving an object's segments lets you make coarse adjustments to the object's shape, while changing the position of its nodes lets you fine-tune the shape of the object. Most objects that are added to a drawing are not curve objects, with the exception of spirals and freehand and Bezier lines. Therefore, if you want to customize the shape of an object, it is recommended that you convert that object to a curve object. By converting objects to curves, you can shape them by adding, removing, positioning, as well as aligning and transforming their nodes.

Before you can manipulate an object's nodes, you must select them. When working with curve objects you can select individual, multiple, or all of the object's nodes. Selecting multiple nodes lets you shape different parts of an object simultaneously. When you add nodes, you increase the number of segments, and therefore the amount of control you have over the shape of the object. You can also remove nodes to simplify an object's shape.

When you create an object, it is made up of one or multiple paths. If you are working on an open object, such as a freehand line, you can join its start and end nodes. When you join the start and end nodes, the two nodes are pulled together to create a closed object. You can add color to the inside of closed paths that you create (Davis, ...