Warcraft III: Reign Of Chaos And Call Of Duty 3

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WarCraft III: Reign of Chaos and Call of Duty 3

This paper provides an analysis of two of the most popular vedio games namely - WarCraft III: Reign of Chaos and Call of Duty 3.

WarCraft III: Reign Of Chaos

Game Warcraft III takes place on the map, different sizes, such as large plains and fields, with terrain features like rivers, mountains, seas, or cliffs. In campaign mode, the card was originally covered with a black mask, dark layer, which hides under the landscape, not yet studied it. Black Mask, when left permanently removed. Areas that have been studied, but no longer are within sight range of an ally or a building covered with fog of war (www.diablo4.se).

Although the area remains visible, changes such as enemy troop movements and building construction are unseen. During the game players must create a settlement for resources, protection against other players, and train units to explore the map and attack enemies (the enemies of computer-controlled). There are three main resources that are managed in Warcraft III: gold, timber and food products. The first two are required to build units and buildings, and food limits the maximum number of units the player can control simultaneously (www.diablo4.se).

The game also introduces the creeps, computer controlled units that are hostile to all players. Creeps guard key areas such as gold mines or neutral buildings and, when killed, provide experience points, gold and special items for human players. Warcraft III also introduced a day / night cycle to the series. In addition to the advantages and disadvantages of a particular race, the night, he creeps fall asleep making nighttime Scouting safer, but the line of sight for most units is also reduced. Other minor changes in gameplay were attributable 3D terrain (www.diablo4.se). For example, the unit is on a rock attack bonus when attacking units at lower altitudes.

In previous games Warcraft, there were only two playable races, Orcs and people who are more similarities than differences. Ban cosmetic changes, most Orc units were identical to their human counterparts. In Warcraft III, night elves and undead will be added as playable races. Moreover, as in StarCraft, each race has a unique set of units, structures and technologies, as well as base-building methodology (www.diablo4.se).

In addition, Warcraft III the powerful new units called heroes. For each unit of enemies killed, the hero will get experience points, which allows the hero levels up to the maximum level of 10. Moving to the level increases the heroes of attributes, and allows the hero to get a new spell options (thus bringing the RPG elements in the series). Some abilities can be used hero auras useful Allied units. All characters can equip items skills, defense and other skills. At level six, the hero can get "Ultimate" skill, which is more powerful than the other three spells that the hero possesses (www.diablo4.se). Heroes can also use various natural resources found throughout the map, such as controlled NPCs, and the markets in which the hero can buy used ...
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