The History Of Video Games

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THE HISTORY OF VIDEO GAMES

The history of video games

Abstract

The world of video games has changed drastically since its launch 30 years ago thanks to some classic video games such as Asteroids, Donkey Kong, and Pac-Man. The change from board games to videogame was powerful, it was fundamental; it did more than just change people expectation of what it meant to have fun, it changed societies, it changed many culture and it birthed this gaming industry. Since the early 1980s, this electronic entertainment means has emerged as a cultural trend throughout the world. Advances in technology are making games more realistic and interactive to play with rather than before. As console gaming and PC gamings are being evermore entangled via the internet and electronic technologies in general are starting to captivate gamers across the world. A sense of more realistic and lifelike games has emerged as the trend starting to and will continue to take part into the future. This paper will discuss in depth focusing about the technology of video game in the past, present and future. Also issues related to them will be further described.

Table of Contents

Video Games3

Environmental Aspects5

Psychological Aspects6

Emotional Between Fantasy and Reality7

Social Aspects9

Technological Aspects10

Conclusion12

The history of video games

Video Games

A video game is a game that's played using an electronic device with a visual display. Often the display is a separate television. One time, game is easy to distinguish from personal computers: consoles used a standard television show, do not support the standard PC keyboard, modem and other accessories, or video game market developed steadily, from a simple game, fully functional general-purpose game system.

But from the beginning, video games are no clear magic bullet. Different books and movies, they cannot use anti-social way. The game is essentially a simplification of reality, and the current games are usually based on combining or violence. Some games are even two or more players capable of playing.

Video games are by the developers, sometimes individuals, but almost always a team of designers, graphic designers and other artists, programmers, sound designers, musicians and other technical staff. Most video game development consisting of 10 to 50 people, some more than 100 members, Video game suffered in the past young people across the country. Where the interaction by a two-dimensional graphics, Music in the game mainly mono and every game they have the same end of each game. (Bowman, 1999)

The term is often used to describe an interactive video game. The word is often used in film and television industry people who are not familiar; they participate in the production of the idea of video game comfort, 100 billion dollars today the actual game in industrial production to invite to the fantasy world, sports, or even the war player. To bigger and better screen for viewing custom programs or new video games are met with technical improvements of hunger. (Nun maker, 1997)

An example of how this is largely being played out right now can be seen through the new sports video ...
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