The Arrival

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THE ARRIVAL

The Arrival

The Arrival

Man versus himself is an internal conflict. A character must weigh the pro's and con's of a decision before taking any action. Whether to cheat on a test, take drugs, or ditch class are all examples of decisions that have benefits and consequences. Before we choose to do or not do one of these things we first decide if it's worth it to get "caught" doing it. Think of the little devil on one shoulder and angel on the other arguing with one another to persuade you which option is best.

The cafe server easily reports him that he is in "the village", an tried telephone call easily notifies him he desires "a number" before he is permitted to call and he furthermore discovers that taxis are only "local". The Village shop boasts to deal him a chart but it wrappings only the direct town structures, enclosed by "the sea" and "the mountains".

Summoned to "The Green Dome", he encounters No.2, who interprets that they understand a large deal about the prisoner's life but desire to understand why he resigned. He resolutely turns down to help in any way. The Prisoner is shown round the Village and obtains a chilling demonstration of the dangerous effectiveness of the Village guardian, a white sphere which materialises over the Village square. No. 2 alerts every individual to "Be still", but a villager panics and begins to run, whereupon the sphere swoops down with a bloodcurdling roar and suffocates him. "What was that?" investigates the Prisoner. "That would be telling!" is the reply. Clearly, he isn't about to discover any thing and concludes to proceed along with anything arrives up and take his possibilities when they occur.

Later, the Prisoner endeavours his first get away and hijacks a vehicle down on the sandy seashore but ...
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