Multimedia Technology

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MULTIMEDIA TECHNOLOGY

Multimedia Technology



Multimedia Technology

Introduction

Multimedia is an area of computer technology related to the use of information having different physical representation (text, graphics, drawing, sound, animation, video) and existing in various media. Multimedia technology in education represents a set of technologies (methods, techniques, methods) that allow the use of hardware and software for the computer to produce, handle and store, transmit the information presented in various forms. We live in an era of rapid change, with rapid technological developments, deregulation and globalization pressures on all corporate sectors. To succeed in today's global economy; we must learn the implications of these changes and respond accordingly.

To compete is necessary to assimilate vast amounts of information on new products, market and competition. The process of e-learning has demanded greater skills on the part of individual to make fast flexible and timely decisions. The basis for making these decisions is a system where each person has information which is relevantly built and properly prepared on the basis of its context and interrelated context (O'Neil, 2006). Multimedia materials have a comprehensive range of expressive, artistic and technical capabilities, making it easy to reinforce the impression of the material, the main thing to look for when reading in a multimedia environment can be identified by means of the dynamics and composition of the frame assembly change of plans. When reading in a multimedia environment, depending on the goals of the teacher, you can remove or reduce all the distracting from the essential variety of ways: the ratio of the main object and the surrounding background objects, different intensities of color, light selection, font. You can also receive the choice and change of plans.

E-learning is the main hub for the passage from one paradigm to another, while permitting the passage from the conceptual level to its effective implementation in each of the processes of the teaching and studying English as a Foreign language and English as a second language. It is also producing at this time, a paradigm shift in the leadership of the learning process, not only in defining the steps and careers within universities but across the training system. This change is, individually, the correlation of changes in organizational structures (Paris, 2008).

No doubt this process has been precipitated by the rapid incorporation of global technologies, have developed forms of communication that transcend time and space dimensions. Virtual Training, which has a role to play in the reshaping of the structures of creation and consolidation of learning at the workplace, has been possible because of effective electronic learning process. During the last decade, technological advances have transformed the economy based on production in a service-based economy (Rheinberg, 2005).

Until now, both the corporate value and value creation were defined primarily by physical and financial aspects of electronic learning EFL/ESL. In contrast, the lifetime of knowledge and human skills is shorter than ever, a fact which increases the need in any job title, constantly updated. Discovered that is a competitive weapon, not a cost ...
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