In qualitatively defining the spatial attractions of music shops for a group of highly involved and long-term consumers? the elaborated consumption event implies a socially and culturally relevant creative retail process. This takes the form of an immersive interpretation and investigation of aspects of music store space design and merchandise relevant to the exploration and construction of meaningful? personal mythologies in a self-developmental? transactional event whilst being out 'in-the-world'. Supporting this event were deep levels of product involvement? with inter- and intra-personal communication in a supporting space relating to a set of community values? particularly encoded in 12” vinyl artefacts.
Table of Contents
Abstract2
CHAPTER I6
1. Introduction—basis of the study's research questions6
CHAPTER II7
Literature Review7
The Transmutation Of The Music7
The Internet and the transformation of the music supply chain9
The structure of activities12
The traditional structure of activities in the music supply chain12
The impact of the Internet on the structure of activities13
The choice of actors14
The traditional actors in the music supply chain14
The Internet and the choice of actors16
The governing mechanism18
The traditional governing mechanism in the music supply chain19
The Internet and the governing mechanism21
The co-ordination structure22
The traditional co-ordination structure22
The Internet co-ordination structure23
The Internet and the music industry: labels? artists and consumers25
Spatial immersion in music store mythology28
Generic retail spatial elements for consideration in music retail space analysis and its potential loss or substitution31
Retail life cycle predestination acceptance and its alternatives38
CHAPTER III42
Methodology42
Data collection42
Instrument44
Analysis45
CHAPTER IV46
Results46
Mapping of generic retail spatial attributes to music stores and the nature of the consumption process they support46
Music store consumption process distinctive qualities to investigate for loss of retail varieties should music store environments disappear52
Chapter V56
Discussion56
Retail varieties and space design implications56
Future research61
Chapter VI63
Conclusion63
CHAPTER I
1. Introduction—basis of the study's research questions
The reported 'death of the music shop' (Harris? 2003) in recent years may have some parallels with other public interactive space diminution and replacement with at-home and personal technologies? such as has been reported in the cinema (Dortch? 1996; MPAA? 2007; PA consulting? 2007). The catalyst for the reduction in varieties of these public socio-cultural spaces has been the advent of new technologies such as the computer? internet? home entertainment systems and recording devices that allow music and movie downloading. The cinema? however? continues as a physical presence in many urban spaces? largely due to the needs of certain consumers? particularly the young? for evening 'going-out' destinations. The recent dramatic reduction of music shops spaces? meanwhile? has resulted from (and in) less consumers going out to physical music stores. Instead? downloading consumers become passive-retail consumers? interacting with technology rather than people and external spaces. This consumption can take the form of either 'sit-back' (viewing television and mobiles) or 'sit-forward' (interacting with computers) activity dependant upon the electronic media of choice (McIntyre? 2009). This paper questions the nature of music shop consumption and asks whether it offered a unique type of consumption activity? its 'death' thereby reducing the varieties of potential active retail environments? and so encouraging less? going out 'in-the-world'? humanistic? consumer behaviours.